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Category: Classroom Planning

Game-Based Learning

Game-Based Learning

In this blog post, we will explore the benefits of game-based learning in the classroom, its applications across various subjects, and the best game-based learning tools available today. We will also look at some of the criticisms of game-based learning and ways to overcome them.

23 Tools for 2023

23 Tools for 2023

Embracing the technological wave, our district is thrilled to introduce the ’23 Tools for 2023 Challenge’. I firmly believe that technology can enhance and elevate learning, making it more engaging and effective for educators and students and this challenge will help guide you. In this blog post, I am excited to share everything about this challenge, designed to seamlessly integrate technology into the classroom in an authentic manner. For those of you who are already leveraging technology in your teaching…

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Blended Learning, Is It for You? (Part 3)

Blended Learning, Is It for You? (Part 3)

We have come to the end the of the Blended Learning series. In this post we will look at ways that you can start to integrate Blended Learning strategies into your classroom. Before we get into the how, let’s look at our definition of Blended Learning. Blended learning is a teaching approach that blends both digital and in-person teaching methods. When it comes to this teaching approach let’s look at things that you are most likely already do in your classroom….

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Blended Learning, Is It for You? (Part 2)

Blended Learning, Is It for You? (Part 2)

Today, we are diving into the different ways a teacher can run a blended learning classroom. A quick recap of our last post. We discussed how blended learning can be beneficial to the way you run your classroom and I pointed out three ways that blended learning can work for you based on the description I got from teachers that I have been working with. Recap: Blended learning is a teaching approach that blends both digital and in-person teaching methods. Blended…

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Blending Learning: Is It For You? (Part 1)

Blending Learning: Is It For You? (Part 1)

As I sit back and reflect on the past two years of education, my mind began to think about aspects of remote and hybrid learning that worked and aspects that could be improved upon. For most of us reading this blog post school is in person; we might be tempted to go back to 2019 and run our classroom pre-Covid. I believe that would be a mistake, since there was a lot of great learning that took place and for…

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How Templates Can Save You (Time)!

How Templates Can Save You (Time)!

Have you used templates before? Templates create layouts for documents for you to use with your students which can enrich the activities you are doing in the classroom. Using templates can save you loads of time. Templates can also be thought of like graphic organizers, many of them are designed for assignments and help deepen understanding of topics and units.  You might be saying wait a second, “I thought graphic organizers are only for organizing a student’s thoughts”, and you’re right. The basic definition of templates means that they are reusable files…

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Gamification, Game-Based Learning and Your Classroom Part 1: Gamification

Gamification, Game-Based Learning and Your Classroom Part 1: Gamification

This year we will start a book study with the book ‘Power Up Your Classroom’ by Lindsey Blass & Cate Tolnai. Last year I met both amazing educators at ISTE and it inspired me to purchase their book so I can help each of you reimagine your classroom and classroom environment through Gameplay. Before we begin though, I thought I would share with you my understandings of both Gamification and Game-Based Learning so that when we are moving through the chapters, you can see my…

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Part 3: Challenge-Based Learning

Part 3: Challenge-Based Learning

For the final week of this three-part series I delve into the last term. It’s important to understand the three terms we have been looking at, so we can see the differences. To start, let’s recall the definition of each of the three terms: Project-Based Learning (PBL) is the ongoing act of learning about different subjects. This is achieved by guiding students to identify, through research, a real-world problem (local to global), developing its solution using evidence to support the claim, and…

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